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Props for Unrivalled

Just some low poly props I did for my game, Unrivalled (https://delthor-games.itch.io/unrivalled). The game is starting to become more survival than COD-like, so I tried to give the assets a Tarkov-like look.
The overall bad quality of the textures is due to all the props sharing one single material, with 4K textures, which still isn't enough resolution. Average polycount of 100 tris per prop. When I put them into my game I'll make sure to export an 8K map instead, which I think will still have less impact in performance than a different material for every single prop.
Feedback is welcome, although these props aren't really supposed to be perfect, since they're seen in-game in a very small scale and among many other assets.

General view

General view

Pipes, completely modular

Pipes, completely modular

Barrel with two variations: open and closed

Barrel with two variations: open and closed

Furniture - five different props

Furniture - five different props

Metallic shelving

Metallic shelving

Cardboard boxes - five different props

Cardboard boxes - five different props

AC unit, electricity box and gas cylinders

AC unit, electricity box and gas cylinders

Concrete barrier

Concrete barrier

Wood pallets - three different props

Wood pallets - three different props

Chairs (don't really like how these turned out)

Chairs (don't really like how these turned out)

Mug and bottle

Mug and bottle